Debug Drawer
Turn chaos into clarity — visual debugging made simple.
Why Debug Drawer?
Draw complex 3D debug visuals instantly in-game — cubes, curves, frustums, transforms, and more — with one lightweight, plug-and-play Unity tool.
Quickly visualize geometry, physics, and transforms during runtime to accelerate debugging and level design.
Bring invisible systems to life with dynamic runtime rendering of lines, shapes, cameras, and coordinate axes.
Stop guessing — render your spatial logic live in the Scene View for clear, rapid debugging.
Debug smarter with pooled LineRenderers that keep performance high while giving you total visual clarity.

About Us
We build tools for developers who think visually.
As Unity developers at I-CubeX, we believe debugging should be as intuitive as creation. Our utilities like DebugDrawer empower Unity developers to see their logic in action — from geometry to transforms — making every frame a visual insight instead of a guess.


Frequently Asked Questions
Does it draw in Scene and Game view?
Yes it does!
Does it work with VR/XR?
Yes. It uses line renderer to draw it’s shapes so it works with VR/AR/XR and anything else you can think of.
Is it customizable?
You can write custom shaders for it and customize its look however you want. Make it funky, classy, steampunk and everything in between.
Is it hard to use DebugDrawer?
Even a monkey can use it long as monkey knows how to use intellisense and code.
Got questions?
Feel free to reach out.